![]() ![]() is there a possible "team" victory in Freeciv ? I mean on my first game i survived (thanks to being on my own continent, far from the other AI) and for half the game an AI was in alliance with me. Is there a way to have it keep the dimension i want ? So i need obviously to enlarge it manually, set what i need and close, but the next time i open again the research window, it's back at being that small again. when i use the screen for the research, it always open into a very small window : is there a way to tell the AI in diplomacy to get the hell out of my territory ? i can't find the option and there's nothing about it in the and it's annoying to see all those guys patrolling in my territory, blocking the way of my workers and etc. i can't find how to get information from a tile when i click on it, is there a setting for that ? Is there a way to customise the AI so it play +/- the same way as i do regarding the spacing between cities. the AI build its cities extremely close (i am using the civ2civ3 ruleset in the hope it help my learning process), i know a lot of people play this way as it's apparently more optimised for the costs, but it's way too close for my enjoyement of the game, that's very annoying to me as it makes the war more of a chore than i was used to. Is there a way in Freeciv to have information popup instead of those tabs ? In the Civ i played (a bit of Civ 2 and a lot of Civ 3 PTW), i was very used to get popup when there's some event/build completion/war/etc., in Freeciv those pieces are displayed in tab, excepted that if i don't click on the related tab on the screen bottom, the informations isn't shown to me, so it's very easy to just forget to go to those tabs every turns and so miss important stuff, it's rather tedious. Having recently found Freeciv, i've been enjoying with it for a while, and of course got some questions, i'm using the 2.50 GTK2 build on window as apparently from what i read the SDL one isn't as complete due to no maintener. ![]()
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